HERO OF MANY

Hero of Many is an atmospheric action adventure mobile game. It takes you on an epic journey as a tiny hero in aa dangerous world. But you’re not alone; you lead aa swarm of water-beings through fierce battles for freedom.

Hero of Many is an independent game made by team of five. I came up with the game concept and my team-role was to cover design, story and most of graphics.


Website: http://heroofmany.com

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DATE ME

IF YOU CAN

Date Me If You Can is Czech interactive movie
where the user decides what will happen next just by clicking on the video.
The movie contains dozens of interactions and several endings.

I found a team to create the movie.
The development with pack of talented, creative and positive people was
an outstanding adventure. Each team member brought something meaningful
to the project which then exceeded my original expectations.

Web: http://tricksterarts.com

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MAFIA II

I participated on this game released by 2KCzech. It sets you in the American 1940's and 1950's in the role of a gangster who becomes Mafia mademan.

My job here resolved particularly around the story. For screenshots, videos
and more information about the game, see the official web page.

Website: http://mafia2game.com/
Produced by: 2KGames (Take 2)

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DREAM SHARDS

(Střepy snů)

In 2009 I published an independent
pen and paper RPG called “Strepy snu”.
In the game you become a character from a fictional movie with no screen-play written beforehand and you and your friends tell your own story just by playing. It's meant for mature audience since it is based
on moral decisions and difficult choices.

Its design and writing were really challenging and I learned a lot by forging every single piece of it together. I was focused here on application of film techniques into game mechanics.

Czech website: www.strepysnu.cz

Cover art and illustrations: Michal Ivan

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THE BESTIARY

(Bestiář)

In July 2006, I've published “The Bestiary” supplement for Draci doupe Plus, a popular Czech pen and paper RPG. The Bestiary describes fantastical creatures and monsters, but is written in such a way as to inspire players to tell interesting stories.

It was my first whole book written. It took about a year and was definitely a good training for further projects.

Illustrations: Mirek Hlinka
Cover art: Michal Ivan
Published by: Altar

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MAFIA II:

Joe's Adventures

In 2010, I designed several story missions for this Mafia II downloadable content.

It is playable addition to the main game, where player takes a role of Joe, buddy
of Vito who is main character of Mafia II.

Website: http://mafia2game.com/
Produced by: 2KGames (Take 2)

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CREATIVITY,

all naked

I spent about a year reading sources about creativity, investigating creative processes and observing how people work.
From these I put together a talk to share this knowledge with people who are interested in revealing their potential.
It is a trilogy of presentations, all presented in fall 2011:

Creativity, all naked
- motivational, personal creativity

Creativity, to the bones
- practical, creativity in team

Creativity, down to marrow
- theoretical, philosophy of creativity

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DRAČÍ DOUPĚ PLUS

“Draci doupe Plus” is a role-playing game, the core rules of which were published in 2004. It is an adventure game of heroic fantasy, best compared to the famous Dungeons and Dragons franchise.

As a member of the development team,
I have worked on several handbooks
and supplements. My focus was on storytelling techniques and metagame dynamics between players.

Written by: a group of authors
Published by: Altar

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GAMECON

2004-2011 I participated in organization of a czech gaming convention focused on board,
role-play and larp games.
Once a year in summer about 350 atendees arrive for four days of playing games, meeting friends and basically have fun.

The convention is organized by non-profit organization I was in for several years
and I lead it for one year. Being part of this was a LOT of fun and also valuable experience in management when there is no money to pay people for their valuable work.

Website: http://gamecon.cz

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FREELANCE STORY AND GAME DESIGNER

I build games and tell stories in various kinds of media for more than 12 years.

My skills are available for these types of creative projects:
VIDEOGAMES
> Game Concepts
> Story
> Cinematic Experience
> Game Structure
> Game Systems
> Level Concepts
PHOTOGRAPHY
> Art nude
> Glamour
> Montage
MOVIES
> Concept Development
> Story Development
> Dramaturgy
Game design
  /  
Narrative design
  /  
Experience design
  /  
concept design
  /  
photography
  /  
graphics
  /  
martial arts
  /  
storytelling
  /  
role-playing
  /  
interactive media
  /  
work for fun
  /  
seek for challenges
  /  
create
  /  
constantly learning
  /  
share knowledge
  /  
push my boundaries
  /  
like intense experience
  /  
experiment
  /  
interested
  /  
chase my dreams
  /  
freelance designer
  /  
indie projects
  /  
Bc. in IT
  /  
12 years in design
  /